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Animated Rain/Waterdrop Material

Animated Rain/Waterdrop Material

This material set is used for rain flow effect on surfaces like glass windows or solid surfaces.

Material has 2 types of usage:

1. For vertical surfaces that let the rain flow down (Rain_flow_material)

2. For horizontal surfaces that rain fall on them (Ground_rain_normal_overlay)

Technical Details


Installation: Copy the archive content to your unreal project content folder.

Follow the steps on this video: https://www.youtube.com/watch?v=TxjYz9l3WX8

General flow speed: Set 0 to stop all flowing.

Mask general flow speed: If general flow speed is not 0, this will set the general speed of vertical flow piles.

Bottom layer flow speed: Set 0 to stop 1/3 of drops.

Bottom mask flow speed: This will set the partial speed of vertical flow piles on bottom layer. Set it 0 to hide 1/3 of vertical flows.

Middle layer flow speed: Set 0 to stop 1/3 of drops.

Middle mask flow speed: This will set the partial speed of vertical flow piles on middle layer. Set it 0 to hide 1/3 of vertical flows.

Top layer flow speed: Set 0 to stop 1/3 of drops.

Top mask flow speed: This will set the partial speed of vertical flow piles on top layer. Set it 0 to hide 1/3 of vertical flows.

IOR: Index of refraction value

Opacity-control: Material opacity value

Specular amount: Material specular value

Static speed: This value will set the flow speed of tiny drops between static drops.

Static drop on?: Set it to 1 for horizontal surfaces that has no flow. (General flow speed must also set to 0)

Static drop speed: This is the refresh rate of changing positions of the drops which looks like rain fall on surface.

UV multiplier: Tile multiplier of the general Material.
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      • ThatGuy
      • : 18:37
        • Like
        • 0
      Cmon, would be nice if u stop deleting comments, people just want to help each other :/
      1. Ok, I can not delete comments, and immediately banned for violating site rules, will it?
          • ThatGuy
          • : 10:58
            • Like
            • 0
          Hi lexus, thanks for stopping by :) Sorry but I don't know what "violation site rules" your are talking about...
          What I commented before was, will be better, a win win, if, when you upload the assets to hitfire you use something like, "mirror upload" website, one upload sent to different host... so people could get the file from different host (megashare, rapidgator, depositshare, etc)

          Again, thanks to at least reply :)