Abilities / Spells / Magic System For Your Fantasy MOBA, MMO, Arena Game! Character Regen / Death and EffectsNote: 4.19 now works on single, coop and dedicated server builds.
This add-on includes the functionality to cast, cancel and hold out abilities and then apply effects on any character that has the "Ability Component" attached to them.
Press a # to load the ability. LMB to cast, RMB to cancel.
Casting mechanics for each ability are easily configurable inside the AbilitiesDataTable.Includes 10 Example Abilities:
1 Fireball with a knock back
2 Poison ball with poison over time
3 Fire Bolt
4 Frost Bolt
5 Wall of Fire
6 Magical Shield
7 Exploding Blast
8 Heal Other
9 Heal Self
Easy to replicate and comes with Projectile_base bolt_base, Base_AoE.
Create a child component and apply your own code or make your own base_ability class to create children from.
The "Character System Component" includes a status, death, resurrection, and regeneration system.
The ability system can work with any game as a Spell Casting System or way to create a progress bar along side an action.
This is an 'Add-on' meaning you can add it to any existing project instantly.Technical Details
Ability & Effect Casting System
Character Status System With HP/Mana/Stamina
5 Damage Types
10 Example Abilities
15 Example Effects
Fully Authoritative Server for Dedicated Host Games
Works on Single, Coop, and Dedicated Builds
Asset version: 4.20
More Info: _https://www.unrealengine.com/marketplace/ultimate-ability-casting-system-for-dedicated-servers