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Advanced Locomotion System V3

Advanced Locomotion System V3

An advanced bipedal character locomotion system focusing on high quality character animation with responsive movement. (100% BP)

Too often game animation lacks quality due to the underlying movement and animation systems being poorly designed. Animators can create good looking assets, but a badly designed animation system can diminish their quality in-game. This system's purpose is to bridge the gap between the front end and back end of in-game animation, and give animators a good foundation to create assets that will work well with responsive character movement.


IMPORTANT: IT IS HIGHLY ADVISED THAT YOU HAVE A GOOD UNDERSTANDING OF BLUEPRINTS AND ARE FAMILIAR WITH HOW GAME ANIMATION WORKS PRIOR TO YOUR PURCHASE OF THIS PACK. THIS IS NOT A PLUG AND PLAY SYSTEM, AND WORKING WITH IT CAN BE CONFUSING IF YOU ARE NEW TO UE4.


This system:

• Works in many game types

• Keeps player in constant control

• Looks good at all times and conditions

• Simplifies animator workload wherever possible

• Is very flexible and highly adjustable


Features:

• Direct Capsule Control

• Multiple Locomotion States and Stances

• Smooth Blending between Directional Animations

• Adjustable Rotation Offsets

• Additive Leaning

• Directional Pivots

• Directional Stopping Transitions

• Transitions between Idle Stances

• Turn In Place

• Third Person / True First Person

• Land Prediction

• Seamless Ragdoll / Get Up Blending

• Foot IK

• Networked Multiplayer
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      • Bad
      • : 01:07
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      these links never work
      1. all links works
      • Snoo
      • : 17:12
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      Cant download anymore
        • Snoo
        • : 17:15
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        Upload in mediafire best one