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Dynamic Combat System

Dynamic Combat System

Easily modifiable combat system implemented entirely in blueprints

Easily modifiable/extendable
Several attack types
Block/Parry system
Roll/Dash/Dodge system
Damage dealing/receiving system
Statistic component with widget (health/stamina/mana/experience etc.)
Dynamic Targeting included
Accurate hit detection (Line traces checking mesh)
AI system with template from preview video included
Equipment system with 7 slots (LefHand/RightHand/Head/Top/Legs/Hands/Feet)
Inventory system (Keyboard/Gamepad navigable) with Action Bar

Technical Details


Number of Animations: 61

40 Locomotion Animations(3 Blendspaces)
21 Additional Animations(Attacks/GetHit/Roll etc.)

Number of Blueprints: 79

Number of Actor Components: 9
Number of Blueprint Interfaces: 5
Number of Widget Blueprints: 9
Number of Animation Blueprints: 2
Number of BTDecorators: 3
Number of BTServices: 4
Number of BTTasks: 16
Number of Anim Notifies: 9
Number of Item Blueprints: 13
Number of unclassified Blueprints: 9

Number of Sound Cues: 8

Input: Gamepad, Keyboard, Mouse

Network Replicated: No

Documentation: Inclueded in the pack
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