Easy Decal provides you with an easy-to-use workflow for putting decals on all types of surfaces in your game world. Enrich your virtual world with details and lift your game environment to the next level.
Easy Decal not only supports diffuse textures and normal maps, but all kinds of shaders and materials. You can stick decals even to massively bumpy surfaces with ease - the dynamic geometry generator automatically adjusts all the necessary parameters (UVs, tangents, normals, etc.) in the blink of an eye. By using one tool, your decals will fit everywhere.
• Works with all Unity Versions
• Full editor integration
• Custom materials and shaders
• Contains ready-to-use prefabs
• 80+ different decals included
• 3D Projection (translation, rotation, scale)
• Dynamic geometry
• Texture Atlas Editor
• Decal Animation
• Edge Bleeding
• Mesh Decals
• Screen Space Decals [BETA]
• Deferred Decals [BETA]
• Mesh Export [BETA]
• Skinned Mesh Projector [BETA]
• Static Mesh (Box/Mesh Collider needed)
• Extensively tested with Oculus Rift
Please note that not all new features are present in Unity versions smaller than 5.3.
Please download the source code from our website and delete the DLL version if you encounter problems while debugging in Visual Studio. This is a known Unity bug and will be fixed in Unity 2017.2 with a backport to earlier versions.
Asset version: 2019.1
More Info: _https://assetstore.unity.com/packages/tools/utilities/easy-decal-22867