Dynamic Bone applies physics to character's bones or joints. With simple setup, your character's hair, cloth, breasts or any part will move realistically.
- Very easy to setup, no programming required.
- Fast and stable physics simulation.
- Works with Mecanim and legacy animation.
- Support all versions of Unity, from Unity 4 to Unity 2018, mobile friendly.
- Full source code included.
More Info: _https://assetstore.unity.com/packages/tools/animation/dynamic-bone-16743