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InstantOC Dynamic Occlusion Culling + LOD v3.0.0

InstantOC Dynamic Occlusion Culling + LOD

Fully dynamic Occlusion Culling + LOD

- Zero baking time
- Beautifully compatible with procedural scenes
- Revolutionary ray-based LOD system
- IOC + LOD / IOC only / LOD only
- Lights and Particle Systems Occlusion Culling
- Unity Terrain Occlusion Culling *
- Full support of Occludees
- Full support of realtime shadows
- Full support of dynamic batching
- Extremely easy to use, yet remarkably powerful
- Astoundingly big scenes on mobile devices without killing their tiny cpus/gpus :-)

Asset version: 3.0.0
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