Beast v2018.1


Beast is an advanced tessellation shader integrated into Unity's Standard shader and offering:
• Four type of tessellation:
1) Fixed
2) Distance Based
3) Edge length
4) Phong
• Supporting of lightmapping and global illumination.
• Fully compatible with Unity's post processing and image effects.
• Faster shadow caster pass with controllable tessellation LOD.
• Normal/Tangent recalculation inside domain stage (tessellation shader pass). Giving better light interaction after displace effect (especially if using no bumpmap).

If you need tessellation shader - it can be only Beast.

Asset version: 2018.1
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    1. thank you can you update this with the 2019 version please :)